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(+1)

Pretty cool concept, I love the needs system it’s a nice take on the build your own level concept, I also really like the SFX you implemented haha!

I felt the game was a bit too easy to break I couldn’t find an undo button sadly, so It was really easy to get myself stuck etc.

I also won in my own way by dying!

(2 edits) (+1)

Thank you! We tried to make the SFX silly and annoying (there even more annoying and silly originally, maybe we should have left them like that).   We are aware that some playthroughs can get stuck but we didn't manage to balance things that well in the available time (This is just our second attempt at game dev ). Also because the blob is so annoying, death can count as winning (at least one of the game's devs sees it that way)