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(1 edit) (+1)

it's an actually gameboy game :D
also the player hitbox is actually smaller the the sprite as the nose has no collision just the base of the rocket. But even that seem like it might be to big :p

And thanks, I put a lot of work into the pixel art. The gameboy have quite a few graphical limitation you have to work around

Oh the sides were a bit too big, or at least the bosses lasers were... Also i think i rated your game 1 min before the deadline without even knowing so clutch! :P
What did you use to make it thoe? :3

(+1)

Oh I see, GB studio. It's a gameboy dev tool