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(1 edit)

It still feels pretty jittery on my end so maybe the sensitivity can be toned down a little (my phone got a notification on vibrate when I was playing and the maze responded pretty aggressively). I was a bit confused what the "neutral" position is supposed to be in terms of visuals so it just looks like the ball defies gravity. Maybe some visual reference in the background would help (like floors or a table that's assumed to be even). Also not sure how the enemies are supposed to move? Sometimes they seem to be static relative to the screen and sometimes they move along the paths.