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I've had that happen a few times, usually there's one remaining enemy that's trapped on a few props.  I'll look over the enemy handling code regardless. Also, I'm planning on adding a visual indicator that points to the last two or three enemies in a room to avoid this kind of situation.

I cleared all the props in the rooms the times that I encountered that, like destroying all crates and barrels that I could find, but I still did not find the last enemy.
(+1)

I see, thanks for letting me know.