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Yeah, the archers (should) buff the golems attack. If they don't, that's a bug. But archers seem bugged atm anyways.

And because you can stack cards, it can be very useful to have a golem to protect underlying cards (such as the +1 draw card that is very weak and thus needs protection, but has a LOT of value).

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The highest score I've got was done by stacking lots of cards and putting the reinforcement card. 

There's a bug when the stack of cards gets too big, it overlaps the card in hand at the bottom and it just jitters. 

Do you plan to continue to update the game? 

(+1)

Don't know yet. I would like to at least fix the biggest issues and bugs, maybe add a few features and balance it a bit better.

It's a nice concept, but with it being a GameJam game (and more importantly GJ code), if I continue with this project and idea in any serious manner I'll probably start over from the ground up and do it properly. :D