Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Yea we knew it was gonna be hard for the game to be noticed since it's multiplayer. The more inaccessible a game is during a jam the less people will end up playing it. Which is a sad truth but, we learned a lot from the project and managed to get a working game going in such a short time. I'm really proud of the team!