I like driving and drifting on water, The bit where the police showed up was interesting. Maybe that section could be longer and involve the other racers, too (I didn't see them on the tracks, but I did still have a ranking during that part so I don't know if they're there). I'm also a bit confused at a certain intersection where there's no sign telling me if I should turn there or at the next one. It doesn't tell me to get back on track whether or not I make a turn there.
Viewing post in Hydroplane: Riptide Racers - Production jam comments
Thanks for playing and for the feedback! I thought that I put the arrows at every turn but I'll go back through and figure out where you're talking about. Was the intersection in the first, second or third level?
So I want the police section to be kind of a time trial bit and I felt having the other racers and the police would be a bit much. In the build I'm currently working on there's a time limit and if you run out of time it'll restart the level.