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(2 edits) (+1)

Great game, but after around the 15-20 mark the game just stops getting harder. It could introduce some more prompts at that point, maybe even introduce that one complicated part near the end of the Rhythm Hell video


Edit: After a score of 70, I actually got a new polyrhythm I hadn't seen before! Basically, there's a triplet lasting a half-note composed of a quarter-rest then two eighth-notes then a quarter rest, then a quintuplet lasting a half-note composed of an eighth-rest and four eighth-notes.

(+1)

Agreed – the game is great, just that difficulty levels off once you get to the countdown phase. The timer being always 5 seconds means it's too easy to keep playing indefinitely, and high scores are more about endurance than overcoming a gradually harder challenge. Rhythm Heaven has endless games where the tempo stops being random past a certain point, instead increasing at a steady rate until you can't keep up.