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(+1)

The mechanics and mech feel are so tight and responsive it really fills me with joy! I really like the rough like nature of going from level to level, gathering resources, at the beginning I thought the exraction point was annoying but later I began to like it, Although it might be easier if there is a big red marker or something pointing to it, and this game with just a bit more sound effects and a pretty coat of paint over the menu and such, I tell you this would be easily a top contender! 

Already as it is, is a great prototype! If you kept working at it, this could become something more! 

(+1)

I agree on the extraction point. We will be updating the UI later to include a marker that helps guide the player to the extraction. Have some other ideas on how to make it easier to spot and get to it.