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The game is so snappy and hectic, it's great! I kept being surprised by new ways the echolocation was used especially in the graveyard with the spike traps and flying tombstones with different patterns. Loved how chaotic the boss fights were and how they employed the level gimmicks. I also liked how there's no real resource management but the action is fast-paced enough and the reload time is just long enough to make me care about missing shots or mistiming a moment of a boss being open