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Really aesthetically pleasing design for a chess game in both visuals and sounds!

*Spoilers*

I think some boards are a bit unbalanced depending on whether or not you go first due to zugzwang potential. But I could be wrong as I'm not some pro. There also doesn't seem to be much difference between CPU difficulties as games seem to play out similarly if you make the same moves. But yet it's kinda fun overall anyway. Maybe because games aren't too long so you can experiment a bunch without worry of a lot of effort lost. Sort of like something to play around in and just zen.

Stalemate not existing didn't make sense to me given the tightness of the boards and how many setups can lead to everything being stuck, until I unlocked and tried the other play mode types. Then it made sense because even just king VS king could end up coming down to luck of the draw since they can be next to each other waiting for a winning move to come up. There's also no threefold repetition which also is likely due to the extra modes. But you can end up getting into basically infinite loops until you purposefully move your king where it can be taken to just try again. I mean if a game would otherwise be a infinite draw due to piece shuffling, you may as well just chalk it up to a draw in your mind and throw the game to move on, lol! "Sometimes" in such scenarios you can win by trading down to break out of lock and waiting for the AI to flub, but it's seemingly random if/when it happens and sort of rare. So it'll be up to the player to try and see if it'll work out or not.