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What if you let people visualize the corruption progress in some type of cool chart or tree. 

Same with events, at least for ones people have unlocked. I suppose the clear room sort of does this.. in a way.

but it would be useful to have a "guide" that slowly unlocks on what events lead to which events and how to unlock them, but only for events youv'e already seen.

Some of the trees are so complex that I'm not sure we could do this in a way where the amount of work required would be worth the payoff, but it's an interesting idea.

surely you must have a flowchart internally for keeping track?? how else do you guys do it

Oh I'm not saying we can't keep track internally, I'm saying the interface required to cover all the different branches and possibilities would be confusing as hell to navigate.