I purchased your kit for the AI in it but when I migrate it to my project, the BP for the AI gets a few compile errors and I don't really know how to fix them. All of the errors are on the "On See Pawn" event as well as the "Bad Cast Node" and I typed them out below:
Can't connect pins "pawn" and "object": This cast has an invalid target type.
In use pin "As third person Character" no longer exists on node "BadCastNode".
Are you able to help me figure out how to resolve these?