Typically, I use vanilla JS for my projects, but I have my own resource editor for my game projects. I can import the custom binary file and use JS itself to generate the resources I need for the game, then I just need to add the game code and it's all good to go.
The editor can handle a number of game details and if I don't want to include a section for a project, I can mute out it's inclusion on the editor-side.