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(+1)

Fun roguelike with surprisingly hashed out gameplay.

Being able to see the timing of enemy waves would be nice. I also still can't tell if the ships in the 3rd wave were something I was supposed to be able to damage, or just aesthetic. 

I would also prefer a slightly snappier response from the controls and weapons, though they were quite functional.

More/cooler upgrades would go a long way, perhaps even starting the game off with one? (I did get offered 2 of the same upgrade at 1 point.)

Falling off the map was not fun, would not recommend. (Someone call OSHA. get some safety rails)

(+1)

Thank you for playing the game and for your feedback!

In reality we wanted to implement the ships as enemies, but we didn't have time to do so. As for now they only release new enemies but shooting at them has no effect.

You're probably right. Especially punch and drill should feel much better if snappier, and sorry for the map problem. 

We will fix these issues in a new version of the game.