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I have encountered some issues when I played the game.

In the Alverona farms as seen in 8:36 in this video, Seles' head clips through the hay. I believe this is because the top half is set with a "★" which in RPG Maker MV means the tile is passable but the character or Event appears under the tile.

In some rare occasions, Seles' graphic may show her carrying someone when she drops the captive as seen in this video and the captive disappears. This can be fixed by grabbing another female captive and dropping her which returns Seles' graphics to normal.

As mentioned here https://itch.io/post/8237972 You can swap Aden with Eileen or Kaie which results in the character turning to Aden when grabbing someone as well as resulting in another Eileen or Kaie in the cutscene. This is because Formation Access (Page 3 of Event Commands) isn't disabled nor is Aden's slot locked.

Something I noticed with RPG Maker MV games, including Didnapper 2, is that running with HDR turned on in Windows results in the game being darker. Here's a comparison with HDR turned off compared to the game running with HDR turned on.

I don't know if anyone encounters it, but sometimes I encounter stuttering in some places. Please note I'm using an AORUS 15G which uses an Intel Core i7-10750H with an NVIDIA GeForce RTX 2060 which can run Didnapper 2 just fine. I do have the game running on microSD which has no problems running. I somewhat fixed the issue by editing package.json and capping the framerate to 60 fps. I do remember the Ambush system tended to lag when I played on 1.0.5, but it performed better on 1.1.2.