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ah! actually, i had another question i wanted to ask. with the way i have dialogue set up in my project now, the entirety of one character's dialogue is skipped over by the text-to-speech system while the other's is almost completely unintelligible due to the way their dialogue is written. am i allowed to include a modified copy of the script in my project that the text-to-speech system can read from but is not shown at all to the player without it counting towards my word count?

For the sake of accessibility, this is fine.

okay, thank you once again!