Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

Adding a push!

Been getting good feedback from my last update (thank you) this week I have been making a new push effect for the player's drawing mechanic. You can push enemies and objects around by drawing into them

Pushing button around

This push effect gives you more interaction and opens up more creative opportunities to defeat enemies. Sewing up enemies will remain the focus of game play, but messing with the AI like this is pretty fun. Some things you can do include;

  • Push enemies out of a group, single them out and sew em'
  • Push enemies into a wall! it deals 2 damage!
  • Throw Napom back at enemies...you can throw items at them!
    • I will be adding more items to throw soon :)

Pushing an enemy into a wall deals 2 damage to it

This effect has changed up how the player sews. Drawing into an enemy no longer hurts you, it ends your sewing as normal but there is no long stun time. Hazards still block your sewing but they can be thrown at enemies, offering you utility.

Boos have also had a big rework since their hazards are now sort of useless. Throwing anything at boo or trying to push it will go right through Boo and it will teleport....like a ghost would The more you interact with Boo the more slippery it gets. 


One new trick: Push a weak Pom-bom next to another enemy so it's death explosion deals damage to it

Pushing is still new and I am adding more features to support it. Will be available in the next update

Try the latest update here