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Even though there technically isn't a full game here, I feel like the focus on sfx and visual effects like explosions really lent it a great overall sense of impact and feedback. Were these effects and designs attached to a full game, I feel it would play great, so this is very solid for a prototype!

thank you very much Crimson, i play a lot of overwatch and so i’m used to quite a focus on FX! 

I’m glad you could at least appreciate the work that was done, and thank you for the motivating message! :)