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(2 edits)

Day 7

Started the in-card-cooking feature  which will separate Cooking from Crafting. Both became a bigger thing of their own.

My plan is to allow players to cook in a card-based environment. Once a Fireplace is build, choosing the  action "Cooking" will turn the Fireplace card into cook mode and  this config-based selection of cooking options is coming up.  Players  can select one of the available results  to start the cooking. Also added cooking glue out of water and bones. This will become useful as an alternative item for repairing the durability of weapons.

Recipes with unknown ingredients stay unknown until players find these ingredients.