Thanks for your feedback!!
as i went with the 4 elements i had to implement all 4.
I usually always bite more than i can chew, what took like 70% of the time was the art, i deffinatly could have spend x2 time on polish, and making it more fun game play wise.
i do regret the platforms and not implementing double jump :)
I'm going to keep developing it for a few months and see what happens, i had some nice lore written down and linear levels that i wanted to implement and the current implementation will be turned into a "Survival mode" of some sort, i already wrote the infra to support it via code.