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Variables. So many variables. This game takes into account every possible reaction the MC might have to certain events, and it does its damned best to represent it in the game. It doesn't force you to rush against time, grinding stats and relationship points. Bastard of Camelot lets your MC grow with the story. The ones you hate may eventually become the ones most dear to you; the convictions you hold may gradually become a source of doubt. Trust can be broken and  hurting yet perserving love can remain. Humans are so rarely straightforward or linear when it comes to their emotions and actions, and BoC does its best to reflect that. Just thinking of all the coding that must have been put into these variations is making my head hurt, but!! I am very grateful!! The amount of character development and personality depth the game allows your MC to have is, quite frankly, insane. And I'm enjoying it very very much!