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That makes me incredibly happy to hear. I had never really expected my visual novel to touch this many people, I had really never had a project be noticed on this scale before. I had actually gotten the idea of starting a fundraising effort due to finding a really nice Chinese let’s play of my game, and saw the comments they had mentioned that if I had funding I could do even better work. And that had gotten me thinking because in all honesty I never even considered upping my budget.

I think it’d be really awesome to have highly detailed, memorable CGs in the sequel. I’m kind of considering the idea of custom music as a stretch goal, if this Kickstarter is to happen, because I’m more or less just mainly focused on the idea of CGs. 

In the sequel I’m hoping to make it way better than the first game both writing-wise and visually, and right now I’m sort of just trying to figure out what theme I even want to tackle. But I will say I plan on making it multiple endings this time!