Thanks for saying something, are you running it on mobile or pc? All I have to test on are windows and samsung
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Okay, if you are running Firefox you may have to update it, they explain why here: https://itch.io/t/2025776/experimental-sharedarraybuffer-support
Also Godot 4 does not support WebGL 1 (as far as I know it only supports WebGL 2), so that could also be the issue.