That large missile dodge! Love that shit!
Hm, I've tried dynamic FOV based on speed before and I didn't feel like it worked well. The camera damping already kind of makes your mech smaller when you go forward very fast and I felt that worked better.
As an aside, my favored values for camera damp is X = 0.5, Y = 0, and Z = 1. It keeps the mech firmly on screen but it doesn't block the lock ring and it ZOOMS when I boost forward.
Rally Points are going to get overhauled in the next update. Instead of having to take a non-paying contract to get them, you can call them in for a full resupply before picking the next contract. They'll be on a cooldown after that and can only be called in again after finishing a certain number of contracts. Might make the cooldown be affected by a meta-difficulty like Sector Security or something. Like operating in high security areas means it takes longer between resupplies. Also resupplies will probably have a mounting score penalty or cost, eg 1000 score for the first, 1500 for the second, 2000 for the third, etc.