The situation is such that after the release I will not be able to put it in any stores (as it was with Sclerosis in the first year), so the project will remain 100% niche. It turns out that the CA of the game is only the subscribers of Itch and YouTube channel, which, let's be honest, the number is modest.
That's why I always say that there will be no development - there will be simply no one to play the game. If you want Antumbra - tell your friends about the project and help to gain "client base". If there will be a significant excitement and I see that the port is interesting to a large number of people - I will do something about it