Hey Taumu! I played it and it was interesting! I had to take breaks because of eye strain during my playthrough, haha, but I loved how you used the background as a representation of the text and of what I think is the mental state of the deity? Although I'll admit I played the game while keeping in mind the demon was an unreliable narrator, so I'm not sure I trusted a lot, but it was still a very good experience! You showed so much with so few assets!!! The use of the kinetic text tags was great and dynamic, and some of the ways you used choices were very interesting too! A very unique and good entry!!!!!!!!
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Thank you Chim!!
Yeah, it's better with little breaks! I made it to not be sooooo eye strainy (exept in the really chaotic parts) but with the constant movement it can be tiring to the eyes.
This was me telling to myself how much can I convey without sprites? And also I wanted to try to use the kinetic text tags for so long! ( some lines are more tag that in-game text LOL)