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29 JULY 2023:

- Bomb bug appears to be fixed. A huge part of that was reworking the log file code to facilitate better debugging. 

- I also figured out a way to consolidate the way enemy projectiles are handled. Now there is only one subroutine to handle the shots for battleships, the cargo boss, bombs and the final boss bombs. 

- My debug program is much improved now. The upper left of the screen shows what iteration of the game loop is currently being shown. This then matches up with the text in the log file so I can pinpoint what is going on in the code at a specific point in time. 

- Ok, so this last one is not Scrapship-related, but I was so amazed by this fact that I just have to share: Did you know that the clouds and bushes in Super Mario Bros use the same shape, just different colors? It’s true! Look it up on Google. I think that’s a good example of doing things efficiently. 


QUOTE OF THE WEEK:

“There’s a way to do it better — find it.” — Thomas Edison

Thanks for reading and have a great rest of your week!