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Thanks for the reply!  

For the Syn overflow, if you're rolling a basic attack of 30 (9 from a stat, 6 from a gravity, 4 from a feedback detonation, 8 from the overclock amplify, and 3 from a bond) dice with all the tor/com perks you're getting ~14 Syn for yourself. Since Syn overflow specifies ability to spend Syn before you receive more, you then shoot up to 12 and lose the 2? Or are you allowed to spend it at instant speed before it overflows, on say shields or boosts?

And that reminds me, if you target multiple enemies and only elemental detonation some of them I assume you roll the dice separate?

One last thing, does the burning condition deal damage if synergy/tension is spent to remove it, or a 'once per phase' ability? Or is the only way to safely stop burning to let an ally extinguish you?