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really cool game, I love the artstyle!

If I may ask: how did you do that Kingdom-like water effect? Is it SSR on a plane in the 3d engine or did you find a way to do it in the 2d engine?

Anyway, ggwp :D

i made it with a shadermaterial in colorRect (in godot), it's a duplication of screen texture.

I see, that's smart. Thanks for the answer ^^