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I found the problem, it's because I don't have enough fuel. But at the same time, I also found that if the fuel quantity is 0, when I click on the 'speed up ship' button on the driver's interface, the spaceship won't accelerate, but a pop-up window saying 'drive successfully activated' will appear. At the same time, it will subtract the required fuel from the fuel that is already at 0, resulting in a negative fuel quantity. I think we need to adjust the issue of being able to start the driver with insufficient fuel.