This game is super satisfying to play. The randomized weapons are all fun to use and force you to switch up your play style a little bit, like when you get a gun that's weaker or has short range, and the flintlock and especially the minigun are so satisfying to get your hands on. I made it to wave 20 with I think 206 kills. I did notice that some of the waves even as late as wave 19 would sometimes have only 3 or 4 enemies spawn. Were those breather rounds or was that just the randomizer hitting a low number? I took a lot of damage from enemies spawning right on top of me or right behind me, and I also noticed that the damage numbers appear to be rendering backwards. These are minor things though, and altogether I loved the game, loved the art, loved the idea. Really solid work.
Viewing post in Gun Master - Jam Version jam comments
Thank you for your feedback, I really appreciate it. On the topic of the bugs, yes those are bugs, and I knew they were there. Those bugs occurred at like 4 in the morning and I was too tired to fix them, so I sadly had to leave them in the game. The wave counting system I made did not have a difficulty curve (because of time restraints), so enemies were randomly chosen from as low as three to as high as 26. The good news is that I am working on a full version of the game, so if you liked it, make sure to come back to my itch page in a couple weeks :)