Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

No, that part's fine, it's just that x3 is not nearly fast enough during the first month, each day takes ~10 minutes at x3 speed (~1 (real) second per (in game) minute for 10 (in game) hours ), but on average you only get 3 clients (who will take 1 (real) minute to deal with first). That means most of the day is nothing happening, but you have to sit and actively watch to be able to assign them.  

I did some back of the envelop maths and if you multiplied the base number of clients by 4 , you'd probably still lose money on getting a 3rd and 4th employee initially, but they wouldn't always be competing for XP with the owner and the 1st employee (so they'd eventually get enough XP to turn a profit).