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(+1)

About the minimap, I considered it. But it would spoil the map before you could explore it and implementing a system that would reveal it as you discover was too much.

"I'm not sure if it's intended or not but most of the time I can get caught and just outrun the guards which doesn't make them very scary" there is a system that adds additional guards and makes them faster each time you get seen. I found out that players seem to not notice it, that's on me. I didn't want getting seen to be to punishing. I even hoped that good strategies would involve tactically getting seen. 

Thanks!