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(8 edits)

Thanks for the indepth review of my Game. I appreciate it.


Yeah, I should of deleted the Accessibility in the options. I'm Deuteranomaly colour blind and it wasn't working, The decals in the start were suppose to blue and the Player stuff was also suppose to also be blue for Deuteranopia (along with a purple tint in the red rocks) and the Enemy stuff was suppose to be Purple for Tritanopia. It was working, and then I broke it just before my first submission. IDK what happened. I don't know if the options weren't being saved or not access right.  I also dropped the ball on Protanopia colour blindness. 
For clarity:
Deuteranopia was suppose to have Blue/Red contrast with purple tint for background stuff.
Tritanopia was suppose to have Green/Purple contrast.
With it off, the contrast is Green/Red. 
It doesn't work. 

Also the Motion Blur wasn't working for sim sickness (cause I forgot to add it) but I think the camera has no lag no matter what option you put for sim sickness. So I just patch in turning off Motion blur, so no matter what you did, it /should/ be safe. I don't have a QA and I don't feel sim sickness, so I just try to put on the various setting mentioned in the Game jam page. I think there is an issue getting the options selected. I wanted to focus on these two issues (Sim sickness and colorblindness) cause I know it's common in the Halcyon community, but I failed on it. When the Voting over, I will go back and fix these issues.