since its a game for a jam, I really rushed a lot of things, including the balancing, and generally tried to make it so people didnt need to bash their face on a wall too much to get to later areas and beat it. RPG Maker balancing can be kinda finnicky and I'm still figuring out how to do it well.
also I had no idea that the biomes in Hades had the same colors and ended with a godly temple area lmao- that was pure coincidence, but it sure fits
thank you for playing and commenting! I appreciate it