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Things I liked:

The aesthetic:

The grim skull character, the warping background, and creepy faces blended really well together.

The audio:

The music worked really well, and unlike most loops didn't ever get annoying.

The gameplay:

I really enjoyed the mechanics, the strange blend of platformer and shmup style movement worked really well, and is the kind of unique mechanic I'd expect from a front-page Indie game.

Unlike most games, backtracking was not annoying, but instead fairly frustration-free, although the long travel time did get annoying while trying to beat the later sections.

Things I disliked:

No in-game control instructions:

This is kinda a pet-peeve of mine, but having to consult the project page to figure out the control scheme is pretty annoying. I think it would fit really well to have up and down arrows over the background at the start of the game, or something of that sort.

The difficulty:

The end of the game gets pretty hard fairly quickly, and in the 40ish minutes I played I was unable to beat it.

Synopsis:

Overall a very enjoyable game, and one that I got 40 minutes of fun out of.

The mechanics were very unique and enjoyable, and there's definitely an excellent full fleshed game in there.

Thanks for the game!