It was a pleasure to play such a game! Everything is totally cool and beautiful. Maybe the gameplay itself should be a bit developed to be more functional: We may have more things to do, like, yes, you got the tension that is going throughout the night, but It would be also interesting to see some rapid change in the gameplay from aiming to monsters' heads to almost getting fallen out of the window which would require fast pressing a button to get back in, idk. I just like to imagine about some things that might sound good but don't look good! Great work, anyway!