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Game's a bit clunky and buggy but I can see great fun in this interesting concept of a game, I do enjoy the rock paper scissors strategy with unique moves for each unit, each map has nice variety both visually and with the enemy units used and the music works well in the mediaeval theme unfortunately the game's battle system is quite a bit clunky, the player gets no choice on where to move or which direction to turn to, sometimes units don't even follow instructions at all leading to them just standing there like an idiot, and alot of the time I have to click multiple times on a unit before I can choose their next move. I'm sorry battle system just not that good and needs alot of refinement, but like I said I can see the potential for fun in this game if worked on more, I would suggest units move on a grid system like many strategy rpgs (Example Fire emblem or Shining force) do that way you can have some control while still having the turn around and back attack mechanics

(+1)

Thanks for your feedback ...

We will fix the bugs because we just had 72 Hours to make thks game and we will fix it in next update ...