Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

With the single-use abilities, the short playtime and the speedrun timer, you certainly nailed the jam's themes!
The mechanics felt a little rough around the edges, especially the abilities which didn't feel very impactful to me, but I'm guessing you made all the models yourself and that's super cool! I especially enjoyed the enemies and their whole rolly polly movement vibe :)
Plus, great choice of soundtrack!

(+1)

thank you, I did spend way too much time on modeling the enemies.

There were actually 3 enemy types animated but I didnt have time to code them in. 

I definately learned my lesson on focussing on the basics before expanding :)