I tried this game a little, and it seems fun! Are there any plans to produce an offline version? From what I understand, an executable can easily be exported using PICO-8, and I would really like to play this game in more detail. Granted, there is a .p8, but there doesn't seem to be an official way to play PICO-8 cartridges offline without the development software, and none of the open-source PICO-8 emulators seem to be completed yet. Thanks for reading!
I see that this game hasn't had an update in years, it's kinda a shame, because it feels like just a few minor things and some backstory would make this game worth $30. some examples of this are (in my opinion):
1: make the character slide a little less
2 make the gravity less for eibas without doing this to the enemies
3 maybe make a flying enemy that you fight towards the end of the game
4 a boss would be the coolest thing, but that would take a lot of coding.
5 make a dodge where you press down when not interacting with anything to make you move one space away from the nearest enemy. (I think that would improve combat a lot.)
btw are you still active on this platform?
Thanks for showing interest!
Since making this game, I've learned a little more about game physics and what mistakes I made in Eibas that make it feel the way it does. I've long since moved on to new jobs and new projects, but I keep thinking that I'll come back to give Eibas a retune... "someday." I have trouble making ends meet, so I honestly don't know when I'll have the time to do it.
I still check itch.io periodically, and if I start any new serious projects again in the future, I'll likely post them here.