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The visual effect when you get an upgrade is too over the top; and since it plays blood sound effects etc. it always makes me think I'm taking damage. I also feel like the difficulty spike when the ground effects come into play is too high, as the time given to react is too low and you aren't given a chance to kill them before they become a threat

(1 edit)

The Witches attack cooldown will be increased in 0_0_6

Balancing will be fun for that game haha. Thanks for the feedback!