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(1 edit)

Really interesting concept!

Having to work with the farmer and nature's side effects was cool

For a few minutes I missread the 0 as an 8 which consused me a little but I guess that's my bad.

I really like the panel that shows the new stats on each turn! Very clear design 👌

Two issues I found is that the first year pretty much always goes the same, and that once you reach year 2 the best option is almost always to grow flowers to get the best score because other resources balance themselves thanks to the side effects.

Pretty fun still ;)