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(1 edit)

This was great! Really clever implementation of the 3-2-1 theme by having us lose an adventurer every level, I didn't even realize what was going on with that at first. Artstyle was very charming and cute. Gameplay was very interesting playing as a healer instead of a fighter. It was a lot of clicking though, maybe a different system where you hold down the mouse button and it heals in a small area around the mouse cursor? The hardest part of the game was Square being suicidally stupid and rushing into every fight, chasing enemies into even bigger fights and pulling every enemy. Kinda hilarious that the moral of this story isn't that you can overcome impossible odds with the aid of friends, but rather that it's sometimes a lot easier to handle problems without them. At least if they're Square.