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(1 edit)

This reminds me of old flash games in its aesthetic and overall concept, which I like. If I'm going to nitpick, the graphics are definitely SBIG but the music is a little too good.

It's not always super clear how to die, but I figured all of the non-obvious ones out fairly quickly and every death was hilarious.

I have mixed feelings about the randomized controls. For most levels, it's fine, the randomized controls definitely make it more challenging but if the level isn't hard to begin with it's not a big deal. It's just an extra layer of hilarity. A few levels, though, require precise jumps and/or have dead ends in them. On those, the randomized controls become more frustrating than fun. The baby one (I think) was particular bad for this. There are hard jumps with dead ends and you have almost no space to figure out the controls in the first place. The sheep one was annoying because of a barely-doable jump, but at least didn't have dead ends so I eventually got it. Keeping the same controls on level restart instead of randomizing them again would help in levels like the first example but would also preclude rerolling a particularly bad set of controls, so I'm not sure if the change would be a real improvement.

EDIT: One technical issue as well: I had to zoom way out in the browser to make the game actually fit in my browser. The default size must be for people who run 4K monitors at 100% or something.