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Decent mechanics, though I would like to see more options for progression through the level as it feels a bit finite with the amount of oxygen, maybe adding upgrades in the future would fix this. Overall good job!

My experience was different to Unicorn Studios, I died at 80m because I ran out of air which seemed unsatisfying to lose because of the lack of spawn rate.

No our experience was similar, I mean the progression through the level is finite because of the oxygen spawn rate. So you can only so far before its luck of the draw with oxygen spawns.

Thank you both for your feedback. The spawn rate of the bubbles has been brought to my attention a few time now, it will be increased as part of the next update.