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This is really good, the boss is tough at first but all their attacks are easy to learn and get used to dodging, I like the little effect where the water puddle from the bubble attack evaporates when the fire projectile touches it, the arena gives some areas to breath before the boss teleports and possibly do hit and run tactics. this is pretty good and rather creative I will say, wish the menus looked good though, I am confused on why the dash follows where the mouse is instead of which way am I moving/facing