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Something is very wrong with the itch page; it looks almost like it thinks it's on mobile. It could be a browser issue on my end; zoom was set to 175% and I don't know why.

The graphics are actually pretty nice, as is the audio. This kinda 16-bit pixel style isn't really my thing, but it's (surprisingly?) well done.

Gameplay-wise, it's a straightforward vertically scrolling shooter, but it's, frankly, a pretty bad one. The movement is horrible. Not only is it slow, but it has the most inertia I've ever felt in a shooter. The UI really needs labels; it's not clear what any of the bars actually mean. It's also not clear which things are bullets and should be avoided and which things are powerups that should be collected. Yes, all of that is explained in the help, but by the time I'm actually in the thick of it I've already forgotten the details.

This was probably all done on purpose, but at least for me it misses the mark on So Bad It's Good and either sits in So Okay It's Average or crosses into So Bad It's Bad.

There's potential in the tongue-in-cheek cliched story, but it's just one screen and then it's over.

However, I didn't get very far in the game; I lost the fight to the comedically large spoon. Based on the description and a few Discord comments I think there's supposed to be more modifier-based, sillier content up ahead. Unfortunately, if it's there it comes too late; my experience with the game was 90% that of a conventional scrolling shooter.