On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Great work, little tips for the future tho:

-Avoid a lot of text at once even when it comes to instructions, its not a book but a game.

-Gameplay non-existent, just story-based. (besides that one time you click a fast to progress.) Bit underwhelming in my honest opinion. Not saying story-based games are bad, you just need options and strategy to make them not soo textbook.

(1 edit) (+1)

Fair points, I even considered that the gameplay may not be good. The first point is one where I actually prefer to not give instructions at all, since it is better to make gameplay that teaches players and/or similar. I was taking it kind of chill, so this is not my greatest work gameplay wise.