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(1 edit) (+1)

Great work, little tips for the future tho:

-Must say the scalling is great, still a bit far apart, yet it changes the game a lot. Would have prefered if it was smaller additions instead of just a big additions every so often.

-Charachter legs are hard to see (black, whilst charachter is white), thought it was a ghost at first just noticed it was actually a man with legs.

-Also the valve on the map indicator is a bit confusing, didnt know that it was actually the map until my second playtest. Hence why I wasnt unable to reach 25. Simply placing a text saying map or other elements on it so I know it is a mini-map would have been better for clarity sake.

More obstacles come after 25 and 40, and the amount of time to get to the valves never lowers unless you get hit, which will then go back to normal after getting to the valve. Anyways, thanks for the feedback! 

(2 edits) (+1)

Excuse me, my bad will replay and update my feedback comment above accordingly!